Smaug’s Graveyard

„When the water was clear, you could see the bones and the treasures – which the dragon wore as chest armour – at the ground of the Long Lake, but no one dared to dive them up.“
Dany & Drogon Fanart & Lightstudy

Did a photostudy of a scene of Game of Thrones for some lightning practise. Also added a cartoony touch to it.
Iguana-Dog Creature Design

Tried to mix a dog with an iguana and this came out. He has a quite cute personality but can get very defensive.
BulletHELL Character Concepts

Medium: Photoshop, Wacom Intuos 4 Character sketches for our free-time project BulletHELL. It’s a bullethell shooter, in which an angel was kicked out of heaven because he was too lazy. Now he has to fight his way back trough hell and kick Satan’s butt to hopefully get back to heaven again.
Mecha Bird Mount

Medium: Photoshop, Wacom Intuos 4 Also some sketches for the project „Demolition Disaster“. Sadly because of time issues this character did not manage to get in the game. On this thing would sit a badass lady with a rocket launcher, but it’s shooting giant eggs instead of rockets.
Suchus

Medium: Photoshop, Wacom Intuos 4
Enemy Designs

Medium: Photoshop, Wacom Intuos 4 A few enemy designs for the project RAUN. charger flying enemy common slime enemy
Cyborg-Rex

Medium: Photoshop, Wacom Intuos 4 First sketch of Dexter of the project „Demolition Disaster“.
Guild Hall Design

Medium: Photoshop, Wacom Intuos 4 Concept design of a guild hall for the Project „Battle of Dreygard“
Realistic Dragon Design

Medium: Photoshop, Wacom Intuos 4 Again some realistic dragon stuff. Combined some features of some animals together, so it looks logical and realistic.